Post by Malum on Oct 7, 2007 22:18:29 GMT -5
Before you is the epic tale of how I became a role player and writer. Like everything else so far in My YourOoska Space it may interest you for a short time, but not that much. Kind of like a B movie.
My first inspirations for the imaginary games most children play were Power Rangers and John Wayne movies. I specifically remember playing "John Wayne meets the blue Ranger" in my front lawn in San Angelo, Texas. At first, these games were simple, cliché. But, as time went on I eventually started creating my own scenarios and games that fit into the Power Rangers plot, but were independent completely. For example, rather than playing as the blue ranger fighting Goldar (I think that was one of the bad guy's names) he would be fighting my own, made-up enemy in a specific time in the time line when he didn't happen to be in one of the episodes of the show.
When my older neighbor first introduced Star Wars to me I hated it, to be honest. He wanted to make me watch it with him but I wouldn't, anything that wasn't Power Rangers or Beetle Borgs was stupid in my mind. It wasn't until he introduced me to his X-Wing toy that I realized how cool Star Wars actually was.
So, my mom started buying me the "open & shut" models. I still have most of them, in pristine condition. Once my collection was big enough I began watching the movies while acting them out with my toy ships. I always skipped the "talking" scenes and lightsaber duels so I could get to the starship combat.
Among this I also played the Flintstones with my numerous neighbors. I was always Bam Bam.
My most memorable times in Texas were the games of "Skittles". You see, I found the idea of talking M&Ms fascinating, I loved the commercials. But, I hated the candy. So, I thought, "what about talking skittles?" and the game was born. I eventually got quite a few kindergartners to join me as we evaded the ever vigilant "humans" (just about anyone who wasn't playing with us, much to their annoyance).
When I moved to Frenchtown, Montana I played Star Wars with my friends occasionally, but was overall very bored of it. It had grown old, playing Luke Skywalker against Darth Vader time and time again. So, I developed a new game. The game which, I think, shaped me into the person I am today.
Knights, I believe we called it. I was the prince of the kingdom of Frenchtown Elementary. My best friend was my father, the king. I had at least three suitors for princess, but refused to take a bride, my stoic character was far too busy trying to defeat the enemies from the badlands. We had a very vast playground, and the bad guys lived on the far end, by the desolate monster truck tires. We good guys lived in the castle, which was the play-fort at the other edge of the playground.
We made cardboard swords and began our long-lasting plot. It went throughout the year, I eventually gathered five loyal followers, what we writers would call main characters. At least fifteen other kids joined us too, but their roles were never as important as the loyal five.
I don't remember very many details of the plot, but I'm more than sure many of them were based on Dragon Heart, Star Wars, or Jurassic Park.
Near the end of the year, which I knew would be my last at Frenchtown Elementary (for I was moving to Missoula) we made a joint decision to wrap up the plot. Even the greatest tales need endings.
Since I had avoided courtship for so long, it was decided that the prince would be forced into marriage after dealing the killing blow to the bad guy (much to his resistance and anger). During the wedding I had to choose between two different brides. I eventually made my choice. Hanley, I think her name was. "She is prettier," said my premature hormones, who thought Chelsie was even prettier than Hanley, but she refused to play Knights.
So the epic ended with a wedding ceremony which brought peace and prosperity to the people of the Frenchtown Kingdom under the new king and queen.
I played many pretend games in Missoula. Most of the friends I have now were part of the "Game Games" as we called them in 2nd-7th grade. These games were more organized than Knights. One person was the boss, the Game Master. These role plays were far more like a game of Dungeons and Dragons, for they were consecutive, and dictated by the Game Master. We had never heard of RPGs, so I'm very surprised we actually came up with this.
I'm more proud of the Game Games than almost anything else I've ever accomplished. We role played everything from Pokemon to Star Wars. Card Captors to our own creations like "The Submarine vs Giant Squid" and Min's most successful game; "Minion Union".
With plots more powerful than the Lord of the Rings trilogy, more respectful of fictional history than most Star Wars books, and more emotional than any Shakespearean play, we were gods of storytelling. It took some time, but we eventually became better at what we did than anyone else our age, and many years older.
In fifth grade we decided that we needed to be further organized. After all, our play could already fill a rulebook, why not extend that to other aspects of our lives?
So, we created the Rubber Bandits. We wore rubber bands on our faces. If it was around our cheeks we were peaceful. If it rested on the bridge of our noses we were at war. My friend Justin and I were the kings, the others had ranks as well. When the winter of 2003 arrived we built a snow fort to display our mighty kingdom to the rest of the world.
The fourth graders were jealous of our rule. They attacked relentlessly, kicking at our fort day in and day out, but never taking much off before our massive army arrived to tackle them to the snow, resulting in more than one nose bleed and bruise.
The war was long and hard. Both sides gaining and losing members, winning and failing. If continued until spring began and our fort's ice wall weakened (we had poured water on it to make it more resilient to their deadly snow boots) and the chambers began to form together. It was a very large snow fort, it could fit at least six of us at once, but the sun was too much for her.
We lost that war. The fourth grade goblins, as we called them, declared their victory by building a massive snowball, which they stood atop and mocked us from afar as we licked our many wounds. The Rubber Bandits crumbled, our twenty five members reduced to a handful. With our last efforts, we destroyed their snowball.
To this day I remember the faces of the goblins. They still hate us for wrecking their snowball, and we still hate them for destroying the Rubber Bandits.
We retreated, to Middle School. The Rubber Bandits were reorganized into the Hugawagy Tribe, with Min as chief, me as Viceroy. Even more organized that the Rubber Bandits, the Hugawagy Tribe lasted all through Middle School, a new Executive Staff elected each year. I was chief the second year. Henry the last.
Like the Rubber Bandits before them, the Hugawagy faced many rivals. We were mocked and scorned for our tribal dance, and other clans formed in our shadows. Though I can proudly say no enemy could hold our territory for more than a few minutes before our wild, primal attacks (we often got in trouble for fighting) drove them away from the sacred area in the edge of the playground.
Phew, that was a mouthful. So, that's basically my history of non-text based role playing. The real thing started in sixth grade, when I joined *shudders* neopets.
My friend Karlie (leader of the Karlie Clan, a friendly rival of the Hugawagy Tribe) told me about it, so I joined. This was one of my first ventures into the world of the Internet. At first I played the games and raised my pet to his fullest, but I grew bored of the tightly controlled laws of Neopia.
On the forum, I met some friends and we chatted a little. I learned the use of asterisks, and utilized them often. I suppose you can say this was my first experience with online role playing. Though on Runescape1 I gave my character a little more depth than most people did, which I suppose could be called role playing.
I was scanning the boards one day when I came across a very interesting topic. There was a user there talking about a strange mission his father had sent him on, a fantasy story without a morsel of truth to it. I neomailed him and said I believed him anyway, just to start conversation.
We talked for awhile and I found that he was a very unique and interesting person. He was dark, mysterious, poetic, and engaging in conversation. He asked me if I had ever role played. I asked him what this was. He explained that it was a lot like telling a story, only every person told from the perspective of a single character. I was fascinated with this idea, it sounded like the Game Games which I adored so very much.
He sent me a link to a role play that had just started, and told me to post a list of the aspects of a character I could make up, then start playing. It was a wolf role play. I thought of some cool ideas for a character I liked, but couldn't think of a name for him. My username was Theloganman. I stared at that for awhile, thinking I could come up with something based on it. I eventually took every other letter from Theloganman and came up with "Teoamn."
For you stupid people: THELOGANMAN
And so, feeling like a complete outcast, I joined my first role play. In the movie Lord of War Nicholas Cage's character comments on his first time selling a gun. He says something along the lines of: "The first time selling a gun is like the first time you have sex. You're nervous and have no idea what you're doing. And when it's all over, it went by way too fast." My first role playing experience was like the first time selling a gun.
I eventually joined this Neopian guy who I looked up to so much. His online name was Seto, I learned that his real name was Justin. I joined Justin's Neopets clan: The Moon Wolves. It was the continued role play of a pack of mystical wolves, which my character was eventually inaugurated into to my delight.
One thing I vivdly remember about the Moon Wolves was the music at the main page. It was piano, Justin claimed he was the author and performer of it. It was a haunting song. Quiet, played in high notes. It flowed up and down at the beginning before a pause so short, it was hardly there, then it continued in lower notes. It reached a high note, where it hit me the hardest. Ah, I distinctly remember the feelings of solitude, loss, and even hope as that high note hit, before returning back to the lower notes. I can't get this song out of my head, I wish so dearly I could find it again. It was short, but beautiful beyond any music I haven’t heard since.
The role players I met in the Moon Wolves guild became my family over the summer. Crystal, who played the alpha female and was Justin's online boyfriend, became one of my best friends. She was wise and mature. 16 while I was 13. Yet she respected me, despite my complete lack of writing talent. I've met many people online, but she is one that sticks out the most. I've tried to contact her again all these years later, by my only link is her Neopets name, which I still remember. But, being 18 now, I don't think the site appeals to her anymore than it does to me.
Crystal was beginning to train me in the ways of being a good writer and role player when it all fell apart. Justin, as it turns out, had been a liar. She discovered the truths behind the uncountable lies he had told her, including some very painful things. I don't know the full story, but from what I gathered, he had a girlfriend in "real life", whom he didn't tell Crystal about.
Justin (if that is his real name ) was our strong leader in the Moon Wolves. Crystal was our guide in the darkness. Their relationship was something we all looked up to. They had been dating for so long, and they were so much older than all of us. We marveled at their uniqueness as a couple, and their ability to hold together an online relationship for as long as they did. They were the ties that bound us together as a role playing family.
When they broke up Justin called for a final role play. In the game, the Moon Wolves were destroyed, and his character killed. We were allowed our final words as our characters moved on to other lands, in search of a new beginning before he shut down the guild.
I role played as Teoamn after this for awhile, always respecting his past in my posts. He became a lonesome, tired wolf, lost. I eventually grew tired of using him and moved on to other role plays. And then, quit the game entirely.
It wasn't until sometime during the seventh grade when I picked up on role playing again, using my favorite and first character Teoamn mostly. I was doing a wolf role play on Neopets when I received a mysterious message. It stated that I was a good role player2 and requested that I join a wolf role playing site.
The site was called "Au Claire De La Lune".
I still haven't discovered who the mysterious someone was who sent me the message, but I'm very glad they did. I was comfortable with proboards, for the Moon Wolves had spent a lot of time on one. It was like a fresh start for both myself and my character. Everyone was friendly, the role plays looked fun, and I was easily accepted.
Still keeping with the sorrowful, deep character Teoamn had become, I joined one of the packs on the site. The admin3 told me I was so active I could be a moderator. I was joyed, for something inside of me wanted to conquer this proboard, so I could have it for all time.
Teoamn eventually became happy again with a new pack. I developed an interesting plot based on my childhood game of Knights. Remember how the bad guys lived way off in the boondocks of the playground? Well, the enemies of Teoamn's pack lived in a desert, far from the glorious forests of the pack. The antagonist had a similar personality, and the plot eventually ended quite the same.
Anyway, Au Claire De La Lune was eventually abandoned. It was sometime into 8th grade that this happened, I think. I stared up with OoskaBoards and have been at this wretched forum ever since.
Jumping back to fifth grade and the Rubber Bandits, I wrote my first book. It's about 150 book pages long, and called "Earth Quest". It's been a useful paperweight. I hate it, a lot. It's poorly written and doesn't have much depth. But I respect it because it started me off on writing.
I've written since then, mostly because I don't have the money to make films, which was my original goal in life. But now that I've gotten into literature I've learned to admire it much more than movies. Though maybe someday....
I guess my conclusion to this really long rant is this: the Power Rangers turned me into the person I am today. So show them a little respect, huh?
Though I'm young, I feel like I've journeyed a thousand miles to reach this point. I've created Game Games, been on the losing side in an epic war, governed a tribe constantly under attack from enemies like the Jock-ian Union, survived tragedy at the hands of a lying 16-year-old, conquered a proboard, and married the most beautiful girl on the whole playground. It seems like I've lived so long.
Teoamn has been my companion for the last three years of this artistic journey. He's stayed the course through my many misspellings and countless one-liner posts. I've transformed him from a list of traits into a character deeper than even myself. Because of this I have begun construction on what I hope to be a series of five novels. In these books I have given Teoamn new birth as a man instead of a wolf, as with all of the other characters he's encountered. I spend my sleepless nights pondering over this tale, dreaming that it can be something more than just a book. Though the story is somewhat different than the role plays that inspired it, this tale is closely linked to the events that turned Teoamn and myself into what we both are today. The story is so closely tied to those events, I can't help but hear the soft melody of the Moon Wolves in my mind as I imagine what Teoamn can someday be.
1 - I discovered Runescape before any of you!
2 - Lies
3 - Some of you may know her as Nesseth, Nessa, Janessa, or just about anything using an N, E, and two S's
My first inspirations for the imaginary games most children play were Power Rangers and John Wayne movies. I specifically remember playing "John Wayne meets the blue Ranger" in my front lawn in San Angelo, Texas. At first, these games were simple, cliché. But, as time went on I eventually started creating my own scenarios and games that fit into the Power Rangers plot, but were independent completely. For example, rather than playing as the blue ranger fighting Goldar (I think that was one of the bad guy's names) he would be fighting my own, made-up enemy in a specific time in the time line when he didn't happen to be in one of the episodes of the show.
When my older neighbor first introduced Star Wars to me I hated it, to be honest. He wanted to make me watch it with him but I wouldn't, anything that wasn't Power Rangers or Beetle Borgs was stupid in my mind. It wasn't until he introduced me to his X-Wing toy that I realized how cool Star Wars actually was.
So, my mom started buying me the "open & shut" models. I still have most of them, in pristine condition. Once my collection was big enough I began watching the movies while acting them out with my toy ships. I always skipped the "talking" scenes and lightsaber duels so I could get to the starship combat.
Among this I also played the Flintstones with my numerous neighbors. I was always Bam Bam.
My most memorable times in Texas were the games of "Skittles". You see, I found the idea of talking M&Ms fascinating, I loved the commercials. But, I hated the candy. So, I thought, "what about talking skittles?" and the game was born. I eventually got quite a few kindergartners to join me as we evaded the ever vigilant "humans" (just about anyone who wasn't playing with us, much to their annoyance).
When I moved to Frenchtown, Montana I played Star Wars with my friends occasionally, but was overall very bored of it. It had grown old, playing Luke Skywalker against Darth Vader time and time again. So, I developed a new game. The game which, I think, shaped me into the person I am today.
Knights, I believe we called it. I was the prince of the kingdom of Frenchtown Elementary. My best friend was my father, the king. I had at least three suitors for princess, but refused to take a bride, my stoic character was far too busy trying to defeat the enemies from the badlands. We had a very vast playground, and the bad guys lived on the far end, by the desolate monster truck tires. We good guys lived in the castle, which was the play-fort at the other edge of the playground.
We made cardboard swords and began our long-lasting plot. It went throughout the year, I eventually gathered five loyal followers, what we writers would call main characters. At least fifteen other kids joined us too, but their roles were never as important as the loyal five.
I don't remember very many details of the plot, but I'm more than sure many of them were based on Dragon Heart, Star Wars, or Jurassic Park.
Near the end of the year, which I knew would be my last at Frenchtown Elementary (for I was moving to Missoula) we made a joint decision to wrap up the plot. Even the greatest tales need endings.
Since I had avoided courtship for so long, it was decided that the prince would be forced into marriage after dealing the killing blow to the bad guy (much to his resistance and anger). During the wedding I had to choose between two different brides. I eventually made my choice. Hanley, I think her name was. "She is prettier," said my premature hormones, who thought Chelsie was even prettier than Hanley, but she refused to play Knights.
So the epic ended with a wedding ceremony which brought peace and prosperity to the people of the Frenchtown Kingdom under the new king and queen.
I played many pretend games in Missoula. Most of the friends I have now were part of the "Game Games" as we called them in 2nd-7th grade. These games were more organized than Knights. One person was the boss, the Game Master. These role plays were far more like a game of Dungeons and Dragons, for they were consecutive, and dictated by the Game Master. We had never heard of RPGs, so I'm very surprised we actually came up with this.
I'm more proud of the Game Games than almost anything else I've ever accomplished. We role played everything from Pokemon to Star Wars. Card Captors to our own creations like "The Submarine vs Giant Squid" and Min's most successful game; "Minion Union".
With plots more powerful than the Lord of the Rings trilogy, more respectful of fictional history than most Star Wars books, and more emotional than any Shakespearean play, we were gods of storytelling. It took some time, but we eventually became better at what we did than anyone else our age, and many years older.
In fifth grade we decided that we needed to be further organized. After all, our play could already fill a rulebook, why not extend that to other aspects of our lives?
So, we created the Rubber Bandits. We wore rubber bands on our faces. If it was around our cheeks we were peaceful. If it rested on the bridge of our noses we were at war. My friend Justin and I were the kings, the others had ranks as well. When the winter of 2003 arrived we built a snow fort to display our mighty kingdom to the rest of the world.
The fourth graders were jealous of our rule. They attacked relentlessly, kicking at our fort day in and day out, but never taking much off before our massive army arrived to tackle them to the snow, resulting in more than one nose bleed and bruise.
The war was long and hard. Both sides gaining and losing members, winning and failing. If continued until spring began and our fort's ice wall weakened (we had poured water on it to make it more resilient to their deadly snow boots) and the chambers began to form together. It was a very large snow fort, it could fit at least six of us at once, but the sun was too much for her.
We lost that war. The fourth grade goblins, as we called them, declared their victory by building a massive snowball, which they stood atop and mocked us from afar as we licked our many wounds. The Rubber Bandits crumbled, our twenty five members reduced to a handful. With our last efforts, we destroyed their snowball.
To this day I remember the faces of the goblins. They still hate us for wrecking their snowball, and we still hate them for destroying the Rubber Bandits.
We retreated, to Middle School. The Rubber Bandits were reorganized into the Hugawagy Tribe, with Min as chief, me as Viceroy. Even more organized that the Rubber Bandits, the Hugawagy Tribe lasted all through Middle School, a new Executive Staff elected each year. I was chief the second year. Henry the last.
Like the Rubber Bandits before them, the Hugawagy faced many rivals. We were mocked and scorned for our tribal dance, and other clans formed in our shadows. Though I can proudly say no enemy could hold our territory for more than a few minutes before our wild, primal attacks (we often got in trouble for fighting) drove them away from the sacred area in the edge of the playground.
Phew, that was a mouthful. So, that's basically my history of non-text based role playing. The real thing started in sixth grade, when I joined *shudders* neopets.
My friend Karlie (leader of the Karlie Clan, a friendly rival of the Hugawagy Tribe) told me about it, so I joined. This was one of my first ventures into the world of the Internet. At first I played the games and raised my pet to his fullest, but I grew bored of the tightly controlled laws of Neopia.
On the forum, I met some friends and we chatted a little. I learned the use of asterisks, and utilized them often. I suppose you can say this was my first experience with online role playing. Though on Runescape1 I gave my character a little more depth than most people did, which I suppose could be called role playing.
I was scanning the boards one day when I came across a very interesting topic. There was a user there talking about a strange mission his father had sent him on, a fantasy story without a morsel of truth to it. I neomailed him and said I believed him anyway, just to start conversation.
We talked for awhile and I found that he was a very unique and interesting person. He was dark, mysterious, poetic, and engaging in conversation. He asked me if I had ever role played. I asked him what this was. He explained that it was a lot like telling a story, only every person told from the perspective of a single character. I was fascinated with this idea, it sounded like the Game Games which I adored so very much.
He sent me a link to a role play that had just started, and told me to post a list of the aspects of a character I could make up, then start playing. It was a wolf role play. I thought of some cool ideas for a character I liked, but couldn't think of a name for him. My username was Theloganman. I stared at that for awhile, thinking I could come up with something based on it. I eventually took every other letter from Theloganman and came up with "Teoamn."
For you stupid people: THELOGANMAN
And so, feeling like a complete outcast, I joined my first role play. In the movie Lord of War Nicholas Cage's character comments on his first time selling a gun. He says something along the lines of: "The first time selling a gun is like the first time you have sex. You're nervous and have no idea what you're doing. And when it's all over, it went by way too fast." My first role playing experience was like the first time selling a gun.
I eventually joined this Neopian guy who I looked up to so much. His online name was Seto, I learned that his real name was Justin. I joined Justin's Neopets clan: The Moon Wolves. It was the continued role play of a pack of mystical wolves, which my character was eventually inaugurated into to my delight.
One thing I vivdly remember about the Moon Wolves was the music at the main page. It was piano, Justin claimed he was the author and performer of it. It was a haunting song. Quiet, played in high notes. It flowed up and down at the beginning before a pause so short, it was hardly there, then it continued in lower notes. It reached a high note, where it hit me the hardest. Ah, I distinctly remember the feelings of solitude, loss, and even hope as that high note hit, before returning back to the lower notes. I can't get this song out of my head, I wish so dearly I could find it again. It was short, but beautiful beyond any music I haven’t heard since.
The role players I met in the Moon Wolves guild became my family over the summer. Crystal, who played the alpha female and was Justin's online boyfriend, became one of my best friends. She was wise and mature. 16 while I was 13. Yet she respected me, despite my complete lack of writing talent. I've met many people online, but she is one that sticks out the most. I've tried to contact her again all these years later, by my only link is her Neopets name, which I still remember. But, being 18 now, I don't think the site appeals to her anymore than it does to me.
Crystal was beginning to train me in the ways of being a good writer and role player when it all fell apart. Justin, as it turns out, had been a liar. She discovered the truths behind the uncountable lies he had told her, including some very painful things. I don't know the full story, but from what I gathered, he had a girlfriend in "real life", whom he didn't tell Crystal about.
Justin (if that is his real name ) was our strong leader in the Moon Wolves. Crystal was our guide in the darkness. Their relationship was something we all looked up to. They had been dating for so long, and they were so much older than all of us. We marveled at their uniqueness as a couple, and their ability to hold together an online relationship for as long as they did. They were the ties that bound us together as a role playing family.
When they broke up Justin called for a final role play. In the game, the Moon Wolves were destroyed, and his character killed. We were allowed our final words as our characters moved on to other lands, in search of a new beginning before he shut down the guild.
I role played as Teoamn after this for awhile, always respecting his past in my posts. He became a lonesome, tired wolf, lost. I eventually grew tired of using him and moved on to other role plays. And then, quit the game entirely.
It wasn't until sometime during the seventh grade when I picked up on role playing again, using my favorite and first character Teoamn mostly. I was doing a wolf role play on Neopets when I received a mysterious message. It stated that I was a good role player2 and requested that I join a wolf role playing site.
The site was called "Au Claire De La Lune".
I still haven't discovered who the mysterious someone was who sent me the message, but I'm very glad they did. I was comfortable with proboards, for the Moon Wolves had spent a lot of time on one. It was like a fresh start for both myself and my character. Everyone was friendly, the role plays looked fun, and I was easily accepted.
Still keeping with the sorrowful, deep character Teoamn had become, I joined one of the packs on the site. The admin3 told me I was so active I could be a moderator. I was joyed, for something inside of me wanted to conquer this proboard, so I could have it for all time.
Teoamn eventually became happy again with a new pack. I developed an interesting plot based on my childhood game of Knights. Remember how the bad guys lived way off in the boondocks of the playground? Well, the enemies of Teoamn's pack lived in a desert, far from the glorious forests of the pack. The antagonist had a similar personality, and the plot eventually ended quite the same.
Anyway, Au Claire De La Lune was eventually abandoned. It was sometime into 8th grade that this happened, I think. I stared up with OoskaBoards and have been at this wretched forum ever since.
Jumping back to fifth grade and the Rubber Bandits, I wrote my first book. It's about 150 book pages long, and called "Earth Quest". It's been a useful paperweight. I hate it, a lot. It's poorly written and doesn't have much depth. But I respect it because it started me off on writing.
I've written since then, mostly because I don't have the money to make films, which was my original goal in life. But now that I've gotten into literature I've learned to admire it much more than movies. Though maybe someday....
I guess my conclusion to this really long rant is this: the Power Rangers turned me into the person I am today. So show them a little respect, huh?
Though I'm young, I feel like I've journeyed a thousand miles to reach this point. I've created Game Games, been on the losing side in an epic war, governed a tribe constantly under attack from enemies like the Jock-ian Union, survived tragedy at the hands of a lying 16-year-old, conquered a proboard, and married the most beautiful girl on the whole playground. It seems like I've lived so long.
Teoamn has been my companion for the last three years of this artistic journey. He's stayed the course through my many misspellings and countless one-liner posts. I've transformed him from a list of traits into a character deeper than even myself. Because of this I have begun construction on what I hope to be a series of five novels. In these books I have given Teoamn new birth as a man instead of a wolf, as with all of the other characters he's encountered. I spend my sleepless nights pondering over this tale, dreaming that it can be something more than just a book. Though the story is somewhat different than the role plays that inspired it, this tale is closely linked to the events that turned Teoamn and myself into what we both are today. The story is so closely tied to those events, I can't help but hear the soft melody of the Moon Wolves in my mind as I imagine what Teoamn can someday be.
1 - I discovered Runescape before any of you!
2 - Lies
3 - Some of you may know her as Nesseth, Nessa, Janessa, or just about anything using an N, E, and two S's